Unreal engine Environment Design
Alan Walker x Au/Ra x Torine | NIO Day

Jason Kirby CEO of Super Bonfire:“从我们收到 NIO 的简报并联系 Alan Walkers 团队的那一刻起,到我们与 80six 在英国完成拍摄的那一天不到 3 周!
非常荣幸,与全球最顶级的制作团队合作,我们GIOCHITECH 团队参与了Unreal engine虚拟场景设计,非常精彩的三周也是难忘的一段时间,以惊人的速度完成整个作品。非常感谢这次合作,期待下次的深入合作!
- Man On The Moon
- Out Of Love
- Sweet Dreams
- Running Out Of Roses
- Hello World (Coming soon)
全程五首歌,我们 GIOCHITECH 团队拿到《Running Out Of Roses》这首歌的虚拟背景设计,根据导演的要求,配色以及灯光要根据现场音乐的节奏进行律动,主歌副歌的部分,以及音乐高潮部分,由不同的色系现场切换,同时灯光上的变化也要同时跟随音乐动画制作,5天内完成初稿设计,这样的要求对于我们团队算一次挑战了,经过讨论我们团队分工合作,美术程序 同时进行设计开发,并不断的磨合作品实现的可行性方案。现场拍摄在英国,所有团队根据英国时间现场跟踪拍摄待命现,远程修改。
A Viral XR performance by SBF
This international tour de force production with teams spanning across the UK, Malaysia and China, came to life in just eight days of production, prompted by a brief that asked to create a mixed reality ‘alternative universe’ in line with Alan Walker's disruptive cinematic vision.
The ambitious xR performance boasting more than 3 million views on Youtube, skillfully merged 80six's leading extended reality expertise and experience in the integration of real-time technologies with Super Bonfire's creative team in delivering high-value multimedia content.
Realized in collaboration with artists Au/ra and Torine for NIO day, the live performance features five songs in surrealist 3D virtual sets with interactive mixed reality elements such as emerald planets with AR drones, an icy rotating Moon embossed with the artist’s logo and other ethereal graphic elements synchronized to Alan’s beats.
Technical Aspect
Filmed at Virtual Production Studios by 80six in a single day, the artists performed on the largest xR stage built to date by the 80six team, with a 15m wide ROE Black Marble LED floor structure, and 5m height surrounding walls by ROE Black Onyx HDR. The LED screens run on Brompton Technology and ROE Evision EV4 for image processing.
The award-winning technology suite supporting the xR workflow was powered by disguise media servers: VX4s and RX2, Unreal Engine, Notch paired with the optical camera tracking system Mo-sys StarTracker and a Technocrane on which the SONY Venice camera was mounted. disguise's ground-breaking virtual zoom allowed to zoom in and out of each scene, shooting in a virtual space largely extended beyond the physical limits of the LED screens.
80six and Super Bonfire proved that xR technologies can be relied upon to deliver outstanding visual content even with a limited pre-production time whilst avoiding the perils intrinsic to such a new set of immersive technologies.
Full Credit List
Client: NIO
Lead Agency: CA
Creative Director: Victor Hu
Account Manager: Lucia
Team: Yi Teng, Lin
MER CONTENT
Director: Kristian Berg
Director: Mads Neset
Producer: Madeleine Kviljo
Executive Producer: Gunnar Greve
Director of Photography: Morten Forsberg
Musical Director: James Daniel Njie Eriksen
Backline & Playback Engineer: Nikolaj Gloppen
BTS Photo: Mo Sarmadawy
Edit: Mads Neset
Edit: Kristian Berg
Logger: Sondre Fagerborg
Colorist: Didrik Bråthen
VFX: Wirat Johannessen
SUPER BONFIRE
Executive Producer: Jason Kirby
Project Manager: David Ran, Shukri Yunos
Lead Producer: Charlotte Chong
Creative Director: Kaism Lim
Animation / VFX Director: Azhan Karim, Kaism Lim
Art Director: Zhao Xiang Li
Style Frame Design: Zhao Xiang Li, Azhan Karim, Miao Lang
Online Team: San Nai Video
Editor: Lumi, Yuan Yuan
Disguise Support & Consultation: Cesar Caceres
XR Technical Director: Carl Loo
UE Lead: Bart, Nini Tan
UE Artist: Azhan Karim, Madnas, Syazwan Nazzaruddin
Blueprint Engineer: Hao Chen Guang, Benny Chong
Notch Creative Animation: Anius
Notch Animator: Bauce
CG Leads: Kaism Lim, Azhan Karim
Lead Compositors: Azhan Karim, Madnas, Syazwan Nazzaruddin, Zhang Min Min, Guo Zhen Yu
3D Animation: Azhan Karim
Animation Support: Lv Dong Yang
BTS Edit: Lumi
VIRTUAL PRODUCTION STUDIOS BY 80SIX
Production Director: Dan Hamill
XR Producer: Petra von Schalien
Executive Producer: Jack James
Technical Director: Paul Nicholls
Project Manager: Mark Rooney
Systems Engineer: Laurence Dobie, Pete Hume
Brompton Engineer: Stuart Thatcher
LED Technicians: Jules Blagg, Adam Barthorpe
Disguise Support: Annalisa Terranova
Unreal Artist (on-set): Antonino Scodrani, He Sun
Notch Artist (on-set): Alex Wilson
Mo-sys Technician: Martin Parsley, Asi San
Gaffa: Gary Churchil
Rigger: Tim Williams
Audio: Sonny Evans, Andy Carrington
1st AD: George Nelson
1st AC: Mike Linforth
2nd AC. Liam Reardon
DIT: Moses Jeremiah
Video Playback: Philippe Clavier
Remote Head Operator: James Davis
Grip 1: Tony Shults
Grip 2: Michael Farrell
Grip 3: David Bradshaw
Crane Technician: Tim Plunket
Hair & Make-Up: Carla Ramsey
Runner: Melina Bryant
GIOCHITECH
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